Shortly after the Defold game engine was released we published this tutorial series. A lot has changed since including a whole new editor. Therefore we have just finished publishing a completely new 12 part tutorial series to DevGa.me that covers all aspects of using the Defold game engine. Chapters include:
Introduction to the Defold Engine
Creating your First Project
Navigating, Importing and Texture Atlas Creation
Creating a Game Level
Using Defold Extensions and Using a Custom Camera
Creating a Player
Handling Input
Playing Music
Particles
Adding Physics
Creating a Main Menu
Switching Scenes
The series homepage is available here, while there is also a video version available here and embedded below.