Wicked Engine Gets DX12 And Vulkan Raytracing Support
The open source cross platform C++ powered game engine Wicked Engine, just got raytracing and path tracing support for both DX12 and Vulkan renderers. Available as both a low level framework for building your own game engine, or as a fully capable engine on it’s own, Wicked Engine boosts the following features:DirectX 11, DirectX 12 […]