XNA Archives – GameFromScratch.com Game Development News, Tutorials and More Thu, 21 Sep 2023 20:35:50 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.2 https://gamefromscratch.com/wp-content/uploads/2020/07/GFS-1.png XNA Archives – GameFromScratch.com 32 32 Re-Logic Make Huge Donation To MonoGame https://gamefromscratch.com/re-logic-make-huge-donation-to-monogame/ Thu, 21 Sep 2023 20:35:04 +0000 https://gamefromscratch.com/?p=27969 GameFromScratch.com
Re-Logic Make Huge Donation To MonoGame

Perhaps the most uplifting story resulting from the Unity Runtime Fee fallout, was the announcement yesterday that Re-Logic, the maker of Terraria would be supporting Godot and FNA with large monetary donations. FNA is actually a fork of another popular open source game development project, MonoGame. (You can see our …

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Re-Logic Make Massive Donation to Godot and FNA https://gamefromscratch.com/re-logic-make-massive-donation-to-godot-and-fna/ Tue, 19 Sep 2023 21:32:49 +0000 https://gamefromscratch.com/?p=27960 GameFromScratch.com
Re-Logic Make Massive Donation to Godot and FNA

In response to Unity’s recent actions, indie game developer and publisher Re-Logic, famous for making the game Terraria, have announced massive donations to both the Godot game engine and FNA. Details from the Terraria Twitter account: I assume most of you have heard of the open source Godot game engine …

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APress Game Coding 2023 Humble Bundle https://gamefromscratch.com/apress-game-coding-2023-humble-bundle/ Mon, 21 Aug 2023 19:14:55 +0000 https://gamefromscratch.com/?p=27788 GameFromScratch.com
APress Game Coding 2023 Humble Bundle

There is a new Humble Bundle of interest to game developers, the APress Game Coding 2023 e-book Humble Bundle. This is a collection of books on a wide variety of game development topics including MonGame, Godot Engine, Procedural Generation, Unity, GameMaker and more. The biggest caveat of this bundle, the …

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FlatRedBall Engine Review https://gamefromscratch.com/flatredball-engine-review/ Wed, 07 Oct 2020 14:48:35 +0000 https://gamefromscratch.com/?p=23705 GameFromScratch.com
FlatRedBall Engine Review

FlatRedBall is an open source C# based game engine with development dating back to 2005. It was originally built to run on-top of Managed Direct X, then was ported to XNA and when XNA was depreciated, it was again ported to run on top of the MonoGame framework. FlatRedBall provides …

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MonoGame 3.8 Released https://gamefromscratch.com/monogame-3-8-released/ Tue, 11 Aug 2020 16:00:28 +0000 https://gamefromscratch.com/?p=23232 GameFromScratch.com
MonoGame 3.8 Released

MonoGame, the spiritual successor to Microsoft’s XNA game framework, just released MonoGame 3.8 after more than a year in development. Major new features of MonoGame including .NET core support, NuGet installation and more. Details of the release from the MonoGame What’s New post: We now support .NET Core in addition …

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FNA–Now with Vulkan Support https://gamefromscratch.com/fna-now-with-vulkan-support/ Thu, 09 Jul 2020 00:00:00 +0000 https://gamefromscratch.com/fna-now-with-vulkan-support/ GameFromScratch.com
FNA–Now with Vulkan Support

FNA is an open source project making it easy to port and maintain XNA based games to several different platforms.  FNA has been used to port a huge number of indie games including the likes of Celeste, Bastion, Axiom Verge, FEZ, Owlboy, Rogue Legacy and more.  The goal of FNA is described as:Our goal is [...]

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Monogame Tutorial: Beginning 3D Programming https://gamefromscratch.com/monogame-tutorial-beginning-3d-programming/ Sun, 23 Aug 2015 00:00:00 +0000 https://gamefromscratch.com/monogame-tutorial-beginning-3d-programming/ GameFromScratch.com
Monogame Tutorial: Beginning 3D Programming

  In this chapter we start looking at 3D game development using MonoGame.  Previously I called XNA a low level code focused engine and you are about to understand why.  If you come from a higher level game engine like Unity or even LibGDX you are about to be in for a shock.  Things you [...]

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MonoGame Tutorial: Audio https://gamefromscratch.com/monogame-tutorial-audio/ Sat, 25 Jul 2015 00:00:00 +0000 https://gamefromscratch.com/monogame-tutorial-audio/ GameFromScratch.com
MonoGame Tutorial: Audio

  In this chapter we are going to look at using audio in XNA.  Originally XNA supported one way of playing audio, using XACT (Cross Platform Audio Creation Tool ).  Since the initial release they added a much simplified API.  We will be taking a look at both processes.   There is an HD video [...]

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MonoGame Tutorial: Handling Keyboard, Mouse and GamePad Input https://gamefromscratch.com/monogame-tutorial-handling-keyboard-mouse-and-gamepad-input/ Fri, 24 Jul 2015 00:00:00 +0000 https://gamefromscratch.com/monogame-tutorial-handling-keyboard-mouse-and-gamepad-input/ GameFromScratch.com
MonoGame Tutorial: Handling Keyboard, Mouse and GamePad Input

  In this chapter we are going to explore handling input from the keyboard, mouse and gamepad in your MonoGame game.  XNA/MonoGame also have support for mobile specific input such as motion and touch screens, we will cover theses topics in a later topic.   There is an HD video of this chapter available here. [...]

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Installing XNA Tools Like XACT without Visual Studio 2010 https://gamefromscratch.com/installing-xna-tools-like-xact-without-visual-studio-2010/ Thu, 23 Jul 2015 00:00:00 +0000 https://gamefromscratch.com/installing-xna-tools-like-xact-without-visual-studio-2010/ GameFromScratch.com
Installing XNA Tools Like XACT without Visual Studio 2010

  I recently ran into a bit of a challenge and the work around wasn’t entirely obvious so I’ve decided to share the process here.  The XNA Game Studio install includes a couple of tools, the XACT audio tool being specifically what I was after.  Unfortunately to install XNA you need to first have Visual [...]

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