Unigine just released version 2.16 of their game engine. This release is the first (and most likely only) release in 2022 and is the first since Unigine 2.15 in Dec 2021. After nearly a year of development, there is quite a bit in this release including new Direct3D 12 and Vulkan renderers, in-engine texture painting, double precision coordinates in the community version and more.
Highlights of the 2.16 release include:
- DirectX 12 and Vulkan API support (experimental).
- Double precision in Community edition.
- Completely revamped window manager.
- Integration of .NET 6 (C# 10).
- Material graph editor: support for post effects and water decals, other improvements.
- Renderer improvements: screen-space reflections, bloom, motion blur, camera effects, etc.
- Better streaming and other Landscape Terrain updates.
- Sandworm tool UX/UI upgrade.
- New brush-based Texture Editor.
- ROS (Robot Operating System) integration.
- Varjo XR hand-tracking.
- IG improvements for helicopters.
- SDK Browser 2.
- Asset Store.
- Mars demo in Community edition.
Key Links
You can learn more about the Unigine 2.16 release in the video below.